Skin.SetClothing(clothing)clothing: map component id (string or number) → { drawable?, texture?, palette? }.
Skin.SetClothing({ ['4'] = { drawable = 0, texture = 0 } })Skin.SetClothing — apply component variations.
Skin.SetClothing(clothing)clothing: map component id (string or number) → { drawable?, texture?, palette? }.
Skin.SetClothing({ ['4'] = { drawable = 0, texture = 0 } })