local base = exports['dc_characters']:getDefaultSkin(gender)| Parameters | gender — 'male' | 'female' optional; if omitted, ped defaults to female freemode |
| Returns | table — ped, empty clothing, head, tattoos, hair |
local base = exports['dc_characters']:getDefaultSkin('male')Internal helper
Skin.CreateDefault(gender, dataId) runs on character create; it is not exported under that name.