player.fromUserId
lib.player.fromUserId(userId)userId | integer — user id to get players from |
Returns: a list of players with that userId as A Player object
player.fromDataId
lib.player.fromDataId(dataId)dataId | integer — data id (character id) to get a Player object from |
Returns: Player object of source if online
player.fromPersistId
lib.player.fromPersistId(persistId)persistId | integer — persistent id (unique and always same for a specific player) to get Player object from |
Returns: a list of Player objects